![]() ![]() ![]() It's pretty, sure, but also pretty complex. ![]() This in an example of a random melody generator.Īudulus may intimidate some new users. In Audulus, nodes are used to create modules, which are in turn used to create music. After all, the node documentation is there for a user when they're in the middle of building something and need a reference, not a lesson. Explain each input and output and what the node does. The new documentation for Audulus 4 is much more streamlined. Work in progress of the new nodes reference written in Markdown with a little HTML sprinkled in There is a place and time for diving into the equal power pan law, but it is not while explaining how an audio output node works. What seems obvious to me now is not that Audulus needs less documentation, but that it needs its documentation to be more focused. The entry for the oscillator node is over 10 pages long and tries to explain Fourier series! No one needs to go that deep when they're just trying to understand how your product works. Looking back on my old work, I saw that what I'd tried to do with the documentation was put as much information as possible about everything into each entry. If you need a picture of an old dead mathematician to explain your iOS program, maybe you've lost the thread. A couple days ago, I started work on the rewriting all of the documentation for the upcoming release of Audulus 4, a modular synthesizer visual programming platform for Mac and iOS. ![]()
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