![]() We are also finishing up on the combat mechanisms of certain classes, and are considering various methods to help players easily and quickly learn, understand, and familiarize themselves with the unique Bless Unleashed PC combat system that utilizes combos, skills and evading.Īside from the above, there are many more specific improvements being made to evading, skill connection and combo delay to reduce combat fatigue. Early parts of the game, which are considered areas where players are still learning, will see their difficulty level reduced.įor example, drop rates for better items will be higher, and combat areas for group hunting may be expanded to make it easier to defeat field bosses. Instead of drastically reducing the difficulty level to resolve the issue, we are fine-tuning to prevent affecting the overall tension of the game. We are aware that combat fatigue must be reduced for an even better gaming experience, and that balance must be improved to make the game more enjoyable. ![]() ![]() Skills: Players will now be able to see the next level progression values.īased on feedback from the Final Test, we are currently working on adjusting the balance, difficulty, fluidity and delay of controls to lessen overall combat fatigue. ![]()
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